Rules. Compiled from the original ​ HorrorClix Complete Rules​, the. Nightmares​ Rules Insert, the final ​ Errata & Clarifications document​ from May Check the full game rules pdf here: documents/ The game keeps getting better and better. Well we have seen a bit of hype on here about Horroclix, and there is a ton more out there on the web. So how does the new game sound?.

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If a player has more monsters than spaces in his or her starting area, that player can place monsters in any clear space adjacent to his or her starting area.

If there are more than two players, continue clockwise around the table until everyone has chosen a different edge and identified a starting area—the area of spaces within the purple line that runs along that edge. Each miniature figure stands on a base and combat dial. Make an attack roll; if the attack roll result is at least 13, the tombstone is smashed and should be removed from the game.

A ticking clock card is another type of plot twist card. A crypt may not contain more than one copy of any given card. Retrieved from ” http: Replacement values are not subject to the rule of 3.

If an attacker has a clear line of fire, count the shortest route to the target in spaces using the imaginary line as a guide. Victims can move past monsters, but not through them.

An attack that deals no damage cannot have the damage modified.

You may include up to one copy of each in your army. Note that this only applies to monsters with the exact same collector’s number.

Give your blooded monster a move action. There are only three items printed on a victim token: If you roll two 1s on an attack roll, the attack fails, even if the attack roll result would be high enough to succeed. Players should familiarize themselves with the following game concepts before playing their first game.


A monster can move hororrclix a space occupied by a friendly monster, but it cannot move through a space occupied by an opposing monster or a victim. This is called a critical hit. Licensed properties were later made available through regular commercial channels, and renamed Action Packs. Characters occupying these two squares can make close combat attacks against eachother as though they were adjacent.

HorrorClix Rules Posted… – …

Although the effects of powers and plot twist cards supercede these HorrorClix rules when they conflict, the rule of 3 always takes precedence. A monster with the damage symbol is a giant monster. If a line can be drawn from the center of a space into a second space without crossing a boundary line, that second space is rulees same type of terrain as the first space. Most plot twists let you save a victim from being slain by an enemy monster or force a victim to run closer so that your monsters can better catch or protect them.

Grounded monsters may make only ranged combat attacks against soaring monsters. Monsters 2 spaces away from a giant monster are not considered adjacent for ranged combat purposes. You can use any hororclix object, such as a coin or bead, as an action token. To show that a monster is soaring, move the flight indicator on its flight stand to its highest position. A game element that has been removed from the game cannot be used again in the current game and is returned to its owner. Flip the portal over horrofclix appropriate during the game as its doorway opens or closes.

When a monster is killed, it is removed from the game along with its monster card and any victim tokens placed on it. A game element must be in play in the game to have an effect on the game. Walls have no boundary lines, but they do have all the effects of blocking terrain. A double-base monster must end its movement so that both ends of its base occupy spaces within its speed value.


A player must declare the specific power being activated when he or she gives the monster its action.

Unlike other plot twist cards, a player can play a ticking clock card only horroclix his or her preview phase. A line of fire that passes through the diagonal of two diagonally adjacent blocking terrain spaces is blocked by the blocking terrain.

The active player can assign actions to the puppet, and action tokens are assigned normally.

Giant monsters ignore other monsters’ Shove and Trap powers. During the suspense phase, the active player may choose to move one victim. If a space has a colored boundary line inside it, the space is the type of terrain indicated by the line.

Horrorclix Update: The Rules of the Game! – HeroClix Realms

A power that deals 0 damage can have the damage modified. Some maps have notations denoting indoor terrain the inside of houses, crypts, sanitariums and outdoor terrain graveyards, campgrounds, and ritual sites. Portals have two sides, one showing an open doorway and one showing a closed doorway.

Similar to the HorrorClix starter set, these packs featured gorrorclix number of pre-selected figures, Plot Twist cards, and maps, from across the horror entertainment spectrum. A double-base monster has 10 adjacent spaces when not on a diagonal. Opposing monsters horrorcljx monsters controlled by an opponent.